Sami - Special Forces Gun Girl
Sami is a machine-gun-wielding infantry specialist that lacks slightly in direct combat, but is average with indirect units.
Day To Day Abilities
- 120% infantry/mech attack
- 110% infantry/mech defence
- +50% capture speed (rounded down)
- +1 transport movement
- 90% direct power
COP - Double Time 250,000g
- +1 infantry/mech movement
- 148% infantry/mech power
- 120% infantry/mech defence
- 100% attack with directs
- 110% defence with directs
- 110% attack/defence with all else
Sami shouts at her troops to get moving, giving her infantry types a movement cost of 1 over any terrain, and allowing them to move an extra space in any weather. They also get a 28% attack bonus and everyone gets a 10% defense bonus and 10% attack bonus.
Notes & Tactics
Sami players will want to build a fair amount more mechs than usual, as to her they act like slow, capturing tanks. She is good early on as her infantry can gun down other infantry with ease in skirmishes for property. Her direct units have a slightly annoying disadvantage, but all this means is you should build less of them and drop in mechs to take their place. Don't forget also that her indirect units are comparable to Andy's, so don't neglect to use them as well.