Andy - Fixes Cars, also a CO
Andy is an all-round average CO with no strengths or weaknesses. All Andy's units are the most average they can be, and so everyone else's units are measured by Andy's. He also doesn't know what a continent is.
Day To Day Abilities
- None
COP - Hyper Repair ***
- 2hp free repairs on every unit
- 110% defence
Andy rushes round like crazy fixing his damaged units for 2HP each. However good he is, though, he can't fix them above 10HP. His units do recieve a day's worth of tuning up, however - 110% defence as per usual.
SCOP - Hyper Upgrade ---***
- 5hp free repairs on every unit
- +1 movement point on every unit
- 120% attack
- 110% defence
Andy goes mental and repairs all his units for 5HP as fast as his little legs can carry him, tweaks up their movement by 1 , their defence to 110% and their attack to 120%! Whoosh!
Notes & Tactics
Some people like Andy, and some people hate him. But whether you love or detest the little mechanic, his use remains the same. Having no weakness, Andy should take advantage of the opposing CO's weakness and exploit it to the max. For example, if you are against long-range master Grit, try and kill him with tanks and force him to use direct units. Of course if you are against another Andy, then you can forget about weaknesses altogether and deploy whatever the hell you like!