Colin - Rich Little Idiot Boy
Colin is a small boy with an unhealthy love of money and badly fitting clothes. His units are cheap as he partially foots the bill out of his own pocket, but his relative inexperience and tactical mind of an eight-year-old diminishes his units' effectiveness.
Day To Day Abilities
- 80% unit cost
- 90% attack
COP - Gold Rush **
- Current funds multiplied by 1.5
- 110% defence
Colin whines to his daddy for extra pocket money, and in turn receives 50% extra cash than he currently holds. This, and a 10% attack/defense bonus for all units. (Making them 90/110.)
SCOP - Power of Money --****
- {[(100/30) x (Total Cash/1000)]-10}% attack
- 110% defence
Colin splashes out on some shiny ammo for all his units, giving them an attack power of (Normal damage/30) * (total cash/1000)-10. This means that the more you save up, the stronger this power will be. Don't waste it if you're almost bankrupt and always use it before you buy units!
Notes & Tactics
20% off a Neotank will be worth more to you than 20% off an infantry, so take this into account and try to buy more expensive units than usual - your advantage is to afford that Neotank early, while your opponent is still saving for a Md. Tank. Also you'll need to take advantage of your savings to flood out more units than your opponent to make up for the firepower loss. Don't neglect Colin on predeployed either, Power of Money can be very effective on a map where you can't spend any of those accumulating funds...If you have enough units to make use of it. Generally, Gold Rush is more worth it to use than Power of Money, as it can get you a lot more cash quickly, so don't worry too much about Power of Money unless you think it could help you break through a chokepoint or something. Apart from this, play more or less as if you were Andy, exploiting weaknesses in your opponent, as all your units are equal.