Jess - Fiery Redhead
Back from training, Jess is a vehicle specialist. She works best on solid ground, and falters slightly on sea and sky.
Day To Day Abilities
- 110% attack power with vehicles
- 90% attack with aircraft
- 90% attack with seacraft
- 90% attack with infantry/mechs
COP - Turbo Charge ***
- 130% attack for vehicles
- +1 movement for vehicles
- Fuel and ammo resupplied to all units
In a vehicle-tweaking frenzy to rival that of Andy, Jess resupplies all units with fuel and ammo, while boosting ground-based machines by one movement space and up to 130% offence. Do I hear 110% defence for everyone?
SCOP - Overdrive ---***
- 150% attack for vehicles
- +2 movement for vehicles
- Fuel and ammo resupplied to all units
Jess ships out the "special" fuel to all troops, replenishing all supplies and driving up vehicular attack to 150%. 110% defence for all units as always.
Notes & Tactics
Jess is a powerhouse on the ground, with her tanks making a large dent in everything. Day to day she is strong on the ground where it really counts, but her powers are her real strength. For only 3 stars, Jess gets very strong power on the ground, extra movement AND supplies. This makes it worthwhile to use Turbo Charge more than Overdrive in a single-CO game, as for the extra 3 stars you only get another 20% power and another 1 movement. Jess makes for a good CO in any game, and her aerial/naval units make up for their losses by resupplying easily with her CO powers...but obviously, don't use her in small island maps where she has no room to move on land.