Colin - Rich Little Idiot Boy

Colin Normal

Colin is a small boy with an unhealthy love of money and badly fitting clothes. His units are cheap as he partially foots the bill out of his own pocket, but his relative inexperience and tactical mind of an eight-year-old diminishes his units' effectiveness.

Day To Day Abilities

  • 80% unit cost
  • 90% attack

COP - Gold Rush **

  • Current funds multiplied by 1.5
  • 100% attack
  • 110% defence

Colin whines to his daddy for extra pocket money, and in turn receives 50% extra cash than he currently holds. This, and a 10% attack/defense bonus for all units. (Making them 100/110.)

SCOP - Power of Money --****

  • [(100/30) x (Total Cash/1000)]% attack
  • 110% defence

Colin splashes out on some shiny ammo for all his units, giving them an attack power of (Normal damage/30) * (total cash/1000). This means that the more you save up, the stronger this power will be. Don't waste it if you're almost bankrupt and always use it before you buy units!

Tags

Colin + Sasha

Trust Fund
130% ***

Incredibly, amazingly, brokenly powerful. Day-to-day, these siblings complement each other perfectly - Sasha gains 10% more funds, Colin spends 20% less of them. Sasha also becomes the 'power' CO of the tag, that is, she has 100% attack and defence day-to-day, like Andy. During tag breaks (Dear god, such overpowered tag breaks), both Colin and Sasha gain 30% attack on top of their SCOP-induced 10% attack and defence boosts. Send out Sasha first, her SCOP will rake in the cash as she mows down enemy units with her 140% power. Then switch to Colin, and gain on top of 140% power, a probably insane bonus because of money. Then...attack anything, really. You can afford to. YOU'RE SO DAMN CHEAP.

Colin + Olaf

105%

Use Colin for developing early before Grit gets busy shooting.

Colin + Grit

105%

Hhhhh ...What...did.. hn...you..say? ..hh.. lightbulb?!

Colin + Von Bolt

90%

Notes & Tactics

Colin

20% off a Neotank will be worth more to you than 20% off an infantry, so take this into account and try to buy more expensive units than usual - your advantage is to afford that Neotank early, while your opponent is still saving for a Md. Tank. Also you'll need to take advantage of your savings to flood out more units than your opponent to make up for the firepower loss. Don't neglect Colin on predeployed either, Power of Money can be very effective on a map where you can't spend any of those accumulating funds...If you have enough units to make use of it. Generally, Gold Rush is more worth it to use than Power of Money, as it can get you a lot more cash quickly, so don't worry too much about Power of Money unless you think it could help you break through a chokepoint or something. Apart from this, play more or less as if you were Andy, exploiting weaknesses in your opponent, as all your units are equal.

Page updated: Monday, 18 September 2006