Advance Wars: Dual Strike Damage Chart
This damage chart shows the amount of damage a unit will do to another if both units are at 10HP and are on roads (or other terrain with zero stars defence).
To use it, find the unit that is attacking along the columns at the top, then follow the table downwards row by row until you find the unit that is being attacked. The number there is the damage the attacking unit will deal to the defending unit, without luck.
If there are two numbers, or you are wondering what the colour-scheme means, refer to the key at the bottom of this page.
Damage Chart
| Attacker Right Defender Below Damage (%) |
Infantry | Mech | Recon | Tank | Md. Tank | Neotank | Megatank | Artillery | Rockets | Anti-Air | Missiles | Piperunner | Fighter | Bomber | B Copter | Stealth | Battleship | Cruiser | Sub | Carrier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Infantry | 55 | 65 | 70 | 75 | 105 | 125 | 135 | 90 | 95 | 105 | - | 95 | - | 110 | 75 | 90 | 95 | - | - | - |
| Mech | 45 | 55 | 65 | 70 | 95 | 115 | 125 | 85 | 90 | 105 | - | 90 | - | 110 | 75 | 90 | 90 | - | - | - |
| Recon | 12 | 85 18 |
35 | 85 40 |
105 45 |
125 65 |
195 65 |
80 | 90 | 60 | - | 90 | - | 105 | 55 30 |
85 | 90 | - | - | - |
| Tank | 5 | 55 6 |
6 | 55 6 |
85 8 |
105 10 |
180 10 |
70 | 80 | 25 | - | 80 | - | 105 | 55 6 |
75 | 80 | - | - | - |
| Md. Tank | 1 | 15 1 |
1 | 15 1 |
55 1 |
75 1 |
125 1 |
45 | 55 | 10 | - | 55 | - | 95 | 25 1 |
70 | 55 | - | - | - |
| Neotank | 1 | 15 1 |
1 | 15 1 |
45 1 |
55 1 |
115 1 |
40 | 50 | 5 | - | 50 | - | 90 | 20 1 |
60 | 50 | - | - | - |
| Megatank | 1 | 5 1 |
1 | 10 1 |
25 1 |
35 1 |
65 1 |
15 | 25 | 1 | - | 25 | - | 35 | 10 1 |
15 | 25 | - | - | - |
| APC | 14 | 75 20 |
45 | 75 45 |
105 45 |
125 65 |
195 65 |
70 | 80 | 50 | - | 80 | - | 105 | 60 20 |
85 | 80 | - | - | - |
| Artillery | 15 | 70 32 |
45 | 70 45 |
105 45 |
115 65 |
195 65 |
75 | 80 | 50 | - | 80 | - | 105 | 65 25 |
75 | 80 | - | - | - |
| Rockets | 25 | 85 35 |
55 | 85 55 |
105 55 |
125 75 |
195 75 |
80 | 85 | 55 | - | 85 | - | 105 | 65 35 |
85 | 85 | - | - | - |
| Anti-Air | 5 | 65 6 |
4 | 65 5 |
105 7 |
115 17 |
195 17 |
75 | 85 | 45 | - | 85 | - | 95 | 25 6 |
50 | 85 | - | - | - |
| Missiles | 25 | 85 35 |
28 | 85 30 |
105 35 |
125 55 |
195 55 |
80 | 90 | 55 | - | 90 | - | 105 | 65 35 |
85 | 90 | - | - | - |
| Piperunner | 5 | 55 6 |
6 | 55 6 |
85 8 |
105 10 |
180 10 |
70 | 80 | 25 | - | 80 | - | 105 | 55 6 |
80 | 80 | - | - | - |
| Pipe Seam ∏ | 1 | 15 1 |
1 | 15 1 |
55 1 |
75 1 |
125 1 |
45 | 55 | 10 | - | 55 | ◊ | 95 | 25 1 |
70 | 55 | - | - | - |
| Oozium † | 20 | 30 20 |
20 | 20 | 30 20 |
35 20 |
45 30 |
5 | 15 | 30 | - | 15 | - | 35 | 25 20 |
30 | 20 | - | - | - |
| Infantry | Mech | Recon | Tank | Md. Tank | Neotank | Megatank | Artillery | Rockets | Anti-Air | Missiles | Piperunner | Fighter | Bomber | B Copter | Stealth | Battleship | Cruiser | Sub | Carrier | |
| Fighter | - | - | - | - | - | - | - | - | - | 65 | 100 | 65 | 55 | - | - | 45 | - | 85 | - | 100 |
| Bomber | - | - | - | - | - | - | - | - | - | 75 | 100 | 75 | 100 | - | - | 70 | - | 100 | - | 100 |
| Stealth * | - | - | - | - | - | - | - | - | - | 75 | 100 | 75 | - | - | - | 100 | - | 100 | ||
| Black Bomb ‡ | - | - | - | - | - | - | - | - | - | 120 | 120 | 120 | 120 | - | - | 120 | - | 120 | - | 120 |
| B Copter | 7 | 9 | 10 | 10 | 12 | 22 | 22 | - | - | 105 | 115 | 105 | 120 | - | 65 | 85 | - | 105 | - | 115 |
| T Copter | 30 | 35 | 35 | 40 | 45 | 55 | 55 | - | - | 105 | 115 | 105 | 120 | - | 95 | 95 | - | 105 | - | 115 |
| Battleship | - | - | - | 1 | 10 | 15 | 45 | 40 | 55 | - | - | 55 | - | 75 | 25 | 45 | 50 | 5 | 65 | - |
| Cruiser | - | - | - | 5 | 30 | 30 | 65 | 50 | 60 | - | - | 60 | - | 50 | 25 | 35 | 95 | 25 | 25 | - |
| Lander | - | - | - | 10 | 35 | 40 | 75 | 55 | 60 | - | - | 60 | - | 95 | 25 | 65 | 95 | 25 | 95 | - |
| Sub ** | - | - | - | 1 | 10 | 15 | 45 | 60 | 85 | - | - | 85 | - | 95 | 25 | 55 | 95 | - | ||
| Black Boat | - | - | - | 10 | 35 | 40 | 105 | 55 | 60 | - | - | 60 | - | 95 | 25 | 65 | 95 | 25 | 95 | - |
| Carrier | - | - | - | 1 | 10 | 15 | 45 | 45 | 60 | - | - | 60 | - | 75 | 25 | 45 | 60 | 5 | 75 | - |
* When stealthed, Stealths can only be attacked by Fighters and other Stealths (damages shown like this).
** When submerged, the Submarine can only be attacked by Cruisers and other Submarines (damages shown like this).
† Oozia instantly destroy a unit if they move onto the same space as that unit (as if to go "on top" of it). In addition, the Grand Bolt (once the shield barriers have been removed) will take the same damage at its weak points as an Oozium. When the barriers are still operational, the Grand Bolt takes 1% from anything.
‡ Black Bombs deal 5 damage to units in a 3-square radius around itself, regardless of its health, the number of units within range and the types of units it hits. Exceptions are Oozia, and all buildings with HP (see ∏), which take no damage.
∏ Damage values dealt to Pipe Seams are also the same values dealt to all buildings with a HP value, including Black Hole Cannons and Minicannons, but excluding the Grand Bolt.
◊ In Campaign missions where there is an air-based second front, Fighters attack Black Hole Minicannons for 55% damage.
Key
- Numbers that appear like this mean the damage percentage dealt by the attacking unit's primary weapon.
- Numbers that appear like this mean the damage percentage dealt by the attacking unit's secondary weapon.
- Numbers that appear like this mean that these attacks are the only attacks possible when the defending unit is under stealth or submerged.
- Numbers that have been italicised mean that these particular attacks have had their damages changed since Advance Wars 2.